EXCLUSIVE ANNOUNCEMENT: Alien Autopsy
Our brand-new, upcoming Mothership adventure takes players where they've never been before: the bowels of an alien corpse. Don your Hazard Suit and grab your scalpel, a deceased non-human entity in your area mandates emergency quarantine and autopsy procedures — for the betterment of science, humanity, and the Company.
I know it's taken a while, but I do hope to release the rules soon (along with other stuff that's been pending). And it will come with new funnel character sheets!
Oh man. Dude! That is exciting! I celebrate 44 years of continuous game mastering this November. I plan to run my slightly modified version of Residue Processing in celebration of this event. So I'm crossing my fingers that you'll have it out by then. No pressure! LOL!!!
Sort of, but there's no shrinking down to tiny size here! PCs are dealing with a roughly human-scale alien, and approaching it as a "normal" autopsy. I call it a dungeon because of the "corpse map" central to the adventure, where the organs act as puzzles, traps and monsters: "room"-like interactive features.
The difference here is that PCs aren't actually walking around inside the alien, but rather exploring its body via medical implements and experimentation.
I remember an ol' 1st ed ADnD adventure where the characters were shrunk down to go and investigate what was wrong with some plumbing - ended up going into a troll....
I'm looking forward to seeing those funnel rules. It'd be great to have a stripped down character sheet I could use for Residue Processing.
I know it's taken a while, but I do hope to release the rules soon (along with other stuff that's been pending). And it will come with new funnel character sheets!
Oh man. Dude! That is exciting! I celebrate 44 years of continuous game mastering this November. I plan to run my slightly modified version of Residue Processing in celebration of this event. So I'm crossing my fingers that you'll have it out by then. No pressure! LOL!!!
lfg
Wrath of God + Shipbreaker's Toolkit seems like a good combination for a Kickstarter and first stretch goal.
So, Innerspace as space horror. I love it. Can I be Dennis Quaid?
Sort of, but there's no shrinking down to tiny size here! PCs are dealing with a roughly human-scale alien, and approaching it as a "normal" autopsy. I call it a dungeon because of the "corpse map" central to the adventure, where the organs act as puzzles, traps and monsters: "room"-like interactive features.
The difference here is that PCs aren't actually walking around inside the alien, but rather exploring its body via medical implements and experimentation.
I remember an ol' 1st ed ADnD adventure where the characters were shrunk down to go and investigate what was wrong with some plumbing - ended up going into a troll....
That was fun & this looks cool too!
Exciting stuff, psyched!